#ifndef PLAYSCENCE_H
#define PLAYSCENCE_H

#include <QMainWindow>
#include"mycoin.h"
class PlayScence : public QMainWindow
{
    Q_OBJECT
public:
    //explicit PlayScence(QWidget *parent = nullptr);
    PlayScence(int levelNum);

    int levelIndex;

    void paintEvent(QPaintEvent * );

    int gameArray[4][4];
    MyCoin*coinBtn[4][4];

    bool isWin;



signals:
   void chooseScenceBack();

public slots:
};

#endif // PLAYSCENCE_H
